Cyber Ninja



The Cyber Ninja is a trained killing machine, dispatching foes with deadly efficiency. As melee combatants, they can be vulnerable to counter-attack, but have abilities to evade and retaliate against the clumsy strikes of their enemies. While exploring, they are invaluable in situations that require subterfuge and cunning.

Abilities

 * Quickstrike (Requires Weapon: Melee): Strike quickly for 100% weapon damage and reduce the TU cost of your next action by 100 TU. Each successive use of Quickstrike reduces the TU cost of your next action by a further 100 TU and the damage of Quickstrike by 25%, until a different ability is used. After 3 repeated uses of Quickstrike, the TU reduction effect is lost.
 * Quickstrike is a good example of an ability that allows you to manipulate a character’s position in the Battle Queue and changes depending on your equipped weapon. As Quickstrike requires a melee weapon, it could be used with a very fast melee weapon to inflict a smaller amount of damage and set the Cyber Ninja up to unleash a high TU cost attack at a much reduced cost. Alternatively, it could be used with a heavy, slow weapon to inflict a series of beefier strikes that get cheaper with successive use.


 * Expose Weakness: Apply the Expose Weakness effect to the target for 3 turns. Targets affected by Expose Weakness take 30% additional damage and are 30% easier to hit. The Expose Weakness effect is canceled after a target takes damage.
 * Expose Weakness is a utility ability that not only boosts the damage a target receives, but also makes them easier to hit. Good against all targets, it’s especially useful against heavily armored or quick moving enemies. The effect is consumed after the target takes damage from any character, so coordinating your team to trigger it at the right time is key!


 * Assassinate: Viciously strike a target for 150% weapon damage. If the target has the Expose Weakness effect, the damage is increased by 500% and the target is stunned for 300 TU. If the target has no active shield, the base damage of Assassinate is increased by 50% weapon damage.
 * Assassinate is a brutal ability, but requires preparation to use most effectively. The standard attack with your equipped weapon hits for 100% weapon damage, so using Assassinate as a replacement is not much better. To get the most out of Assassinate, ensure the target’s shield is down (whether by destroying it or having a Void Psyler temporarily disable it) and have an Expose Weakness applied. The resulting damage boost and strong stun will decimate weaker foes and leave stronger ones open for follow-up attacks by the rest of the team.